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01 奈良県立医科大学 >
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0122 学位請求論文 >
01221 博士論文(医学) >
2024年度 >
このアイテムの引用には次の識別子を使用してください:
http://hdl.handle.net/10564/4443
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タイトル: | Neural responses to gaming content on social media in young adults |
その他のタイトル: | 若年成人のソーシャルメディア上でのゲームコンテンツに対する神経反応 |
著者: | Fujimoto, Yuka Fujino, Junya Matsuyoshi, Daisuke Jitoku, Daisuke Kobayashi, Nanase Qian, Chenyu Okuzumi, Shoko Shinsei, Tei Tamura, Takehiro Ueno, Takefumi Yamada, Makiko Takahashi, Hidehiko |
キーワード: | Cue reactivity FMRI Gaming addiction Social media Superior temporal gyrus |
発行日: | 2024年6月 |
出版者: | Elsevier |
引用: | Behavioural brain research. 2024 Jun, vol.467, article no.115004 |
抄録: | Excessive gaming can impair both mental and physical health, drawing widespread public and clinical attention, especially among young generations. People are now more exposed to gaming-related content on social media
than before, and this exposure may have a significant impact on their behavior. However, the neural mechanisms underlying this effect remain unexplored. Using functional magnetic resonance imaging (fMRI), this study aimed
to investigate the neural activity induced by gaming-related content on social media among young adults casually playing online games. While being assessed by fMRI, the participants watched gaming-related videos and neutral (nongaming) videos on social media. The gaming-related cues significantly activated several brain areas, including the medial prefrontal cortex, posterior cingulate cortex, hippocampus, thalamus, superior/middle temporal gyrus, precuneus and occipital regions, compared with the neutral cues. Additionally, the participants’ gaming desire levels positively correlated with a gaming-related cue–induced activation in the left
orbitofrontal cortex and the right superior temporal gyrus. These findings extend previous studies on gaming cues and provide useful information to elucidate the effects of gaming-related content on social media in young
adults. Continued research using real-world gaming cues may help improve our understanding of promoting gaming habits and provide support to individuals vulnerable to gaming addiction. |
内容記述: | 権利情報:© 2024 Elsevier B.V. All rights reserved. |
URI: | http://hdl.handle.net/10564/4443 |
ISSN: | 1872-7549 |
DOI: | 10.1016/j.bbr.2024.115004 |
学位授与番号: | 24601甲第948号 |
学位授与年月日: | 2025-03-14 |
学位名: | 博士(医学) |
学位授与機関: | 奈良県立医科大学 |
出現コレクション: | 2024年度
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